Maggie Has Left the Tower

This weekend, I finished grading final exams, toted up final grades, went out to celebrate. And, as of this post, I also penned my last words as a Kotaku writer. » 12/14/08 6:30pm 12/14/08 6:30pm

The Ghost of Gaming Future

The topic for this month's Blogs of the Roundtable has led to some fantastically diverse answers: "What role will gaming play in your familial relationships in 5 years? 10 years? 20 years?". » 12/14/08 5:30pm 12/14/08 5:30pm

Puzzling Over Adventure Game Puzzles

There's a really nice (lengthy) article over at Adventure Classic Gaming that takes a look at puzzles in (as you can probably guess) adventure games, and how those forms have seeped into other genres. » 12/14/08 4:30pm 12/14/08 4:30pm

The Top 5 Indie Games of '08

Gamasutra's been rounding up the top titles of the year in a variety of categories; up recently were the top five 'indie' games (plus ten honorable mentions). » 12/14/08 3:30pm 12/14/08 3:30pm

Weird Artistic Timewaster: The Majesty of Colors

The Majesty of Colors is weird, lovely little game by Gregory Weir that's been making the rounds as of late. There are five different endings, and your (in)action throughout determines the outcome. » 12/14/08 2:30pm 12/14/08 2:30pm

Recession, Used Games, Prices, and Choices

Gamasutra's Paul Hyman has a gloom and doom look at the used games market and why publishers are very unhappy with the situation; the comments section is surprisingly lively, and it's worth a look. » 12/14/08 1:30pm 12/14/08 1:30pm

Final Fantasy: The Battleship Yamato of Gaming?

When I saw this comparison between the Final Fantasy and the battleship Yamato (the largest battleship ever made), I was wondering how the comparison would be drawn: the spectacular demise, perhaps? Not quite. » 12/13/08 5:30pm 12/13/08 5:30pm

Journalism Versus Criticism

L.B. Jeffries over at Banana Pepper Martinis has apparently had it up to here with the 'how to write reviews' debate, and it sounds like the upcoming roundtable was maybe kinda the last straw. » 12/13/08 4:30pm 12/13/08 4:30pm

Minotaur China Shop Diary

Played Minotaur China Shop yet? No? Missed the trailer we posted? Well, go look at that, then read the brilliantly funny Minotaur Diary at RPS, then try and resist the lure of the game. » 12/13/08 3:30pm 12/13/08 3:30pm

Jamie Cheng on Indie Free to Play

There's a nice interview up at Worlds In Motion with Klei Entertainment (Eets) founder Jamie Cheng on the issue of the free to play model, especially in relation to their new game Sugar Rush. » 12/13/08 1:30pm 12/13/08 1:30pm

Games+Learning+Society 5.0 CFP

Another weekend, another call for papers! This time around it's the Games+Learning+Society 5.0 conference, June 10-12 in Madison, WI. » 12/13/08 12:30pm 12/13/08 12:30pm

Peering Inside Game Piracy: Measures and Countermeasures

I sometimes feel like discussions on game piracy ought to be shelved alongside scintillating 1960s publications from the Rand Corporation like Counterinsurgency in Manchuria, except the piracy discussions are considerably more engaging. » 12/07/08 4:30pm 12/07/08 4:30pm

The Megatrends of Gaming: Multiplayer Gaming

We mentioned Pascal Luben's series on the 'megatrends of gaming' back when it kicked off with part one; since then, he's done a second part and is now back with part three. » 12/07/08 3:30pm 12/07/08 3:30pm

What Our Games Need More Of: Dissonance?

Michael Abbott of the Brainy Gamer has a post up on the issue of dissonance in games; like a lot of these things, it's more interesting if you take it alongside the comments. » 12/07/08 2:30pm 12/07/08 2:30pm

Considering the BusinessWeek Arcade

We mentioned the somewhat odd BusinessWeek Arcade back when it launched; now Ian Bogost has taken up the whys and wherefores over at the Journalism & Games Project blog. » 12/07/08 1:30pm 12/07/08 1:30pm

'CliffyB' on How to Save Game Journalism

The blog Hardcasual is back with a bang after a lengthy hiatus, channeling the voice of Cliff Bleszinski of Epic Games (which, if you can't parse that statement, means Bleszinski didn't actually write this) to discuss some of the current problem with game journalism and reviews. » 12/07/08 12:30pm 12/07/08 12:30pm

Puzzle Quest and the 'Best of Both Worlds'

GameSetWatch has a nice essay up from Gregory Weir, who takes a look at why Puzzle Quest was so damn successful at creating a satisfying hybrid. » 12/06/08 5:30pm 12/06/08 5:30pm

Rounding Up (Free) Indie Gems

If you've got some time this afternoon, the Escapist has a nice answer to holiday excess — several pages of free indie gems you probably haven't heard of. » 12/06/08 4:30pm 12/06/08 4:30pm